Function: preloadContent()
preloadContent(
assets,options):Promise<Readonly<{completed:number;failed:number;failures: readonlyReadonly<{asset:PreloadAsset;error:unknown; }>[];succeeded:number;total:number; }>>
Defined in: packages/core/src/preload.ts:204
Preloads and fully consumes a list of game assets with bounded concurrency. Duplicate sources are loaded once, individual failures are collected, and an aborted signal rejects the operation immediately.
Parameters
assets
readonly PreloadAsset[]
options
PreloadOptions = {}
Returns
Promise<Readonly<{ completed: number; failed: number; failures: readonly Readonly<{ asset: PreloadAsset; error: unknown; }>[]; succeeded: number; total: number; }>>