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Function: preloadContent()

preloadContent(assets, options): Promise<Readonly<{ completed: number; failed: number; failures: readonly Readonly<{ asset: PreloadAsset; error: unknown; }>[]; succeeded: number; total: number; }>>

Defined in: packages/core/src/preload.ts:204

Preloads and fully consumes a list of game assets with bounded concurrency. Duplicate sources are loaded once, individual failures are collected, and an aborted signal rejects the operation immediately.

Parameters

assets

readonly PreloadAsset[]

options

PreloadOptions = {}

Returns

Promise<Readonly<{ completed: number; failed: number; failures: readonly Readonly<{ asset: PreloadAsset; error: unknown; }>[]; succeeded: number; total: number; }>>