Function: saveGame()
saveGame(
slot,gameData,options):Promise<number>
Defined in: packages/core/src/saves/db.ts:120
Save game data to the database
Parameters
slot
Slot the save occupies (e.g., a slot number or custom key)
string | number
gameData
Record<string, unknown>
Game state data to save
options
SaveOptions & object = {}
Player-facing annotations and, for restores, the version to
stamp the save with. version defaults to the current game version; pass the
original when restoring a save created by an older build, otherwise
migrations will never run for it.
Returns
Promise<number>
Promise