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Type Alias: SaveUpdate

SaveUpdate = object

Defined in: packages/core/src/saves/types.ts:78

Fields of an existing save that can be edited without recapturing state.

Remarks

Only the keys carrying a value are written; the rest of the save is left exactly as it was, timestamp included.

Properties

meta?

optional meta: Record<string, unknown>

Defined in: packages/core/src/saves/types.ts:82

Game-owned metadata - see GameSave.meta


screenshot?

optional screenshot: string

Defined in: packages/core/src/saves/types.ts:84

Base64 encoded screenshot


title?

optional title: string

Defined in: packages/core/src/saves/types.ts:80

Label to show in a slot list