Function: loadGameSchema()
loadGameSchema(
entryPath,gameVersion):Promise<LoadedGame>
Defined in: loadEntry.ts:192
Imports a game's modules and captures the shape of its saves.
Parameters
entryPath
string
Path to the module to import, absolute or relative to cwd
gameVersion
Explicit version, taking precedence over every other source. See VersionSource for the fallback chain.
string | null
Returns
Promise<LoadedGame>
The captured schema, the registered migrations, and where the version came from
Remarks
Entities and passages register as a side effect of being imported, so this
only has to load the module and then ask the engine what it now knows. It
never calls Game.init(): initialization opens the IndexedDB save database,
which does not exist outside a browser.
Point entryPath at a module that registers entities and passages - typically
src/game/registry.ts - rather than at the React entry point.
Throws
Error with actionable guidance if the module cannot be imported