# Function: isStaticText()

> **isStaticText**(`input`): `input is StaticText`

Defined in: [text.ts:98](https://github.com/laruss/react-text-game/blob/37ebb1fd49045bfbb1d2a2fa96b8f14a2f8c2644/packages/messenger/src/text.ts#L98)

Whether the input can be persisted without a script beat behind it.

## Parameters

### input

[`TextInput`](../type-aliases/TextInput.md)

## Returns

`input is StaticText`
