# Type Alias: SystemBeatInput

> **SystemBeatInput** = `object`

Defined in: [scripts/types.ts:84](https://github.com/laruss/react-text-game/blob/37ebb1fd49045bfbb1d2a2fa96b8f14a2f8c2644/packages/messenger/src/scripts/types.ts#L84)

An in-fiction system notice, always translated.

## Properties

### id?

> `optional` **id**: `string`

Defined in: [scripts/types.ts:86](https://github.com/laruss/react-text-game/blob/37ebb1fd49045bfbb1d2a2fa96b8f14a2f8c2644/packages/messenger/src/scripts/types.ts#L86)

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### key

> **key**: `string`

Defined in: [scripts/types.ts:87](https://github.com/laruss/react-text-game/blob/37ebb1fd49045bfbb1d2a2fa96b8f14a2f8c2644/packages/messenger/src/scripts/types.ts#L87)

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### params?

> `optional` **params**: [`Params`](Params.md)

Defined in: [scripts/types.ts:88](https://github.com/laruss/react-text-game/blob/37ebb1fd49045bfbb1d2a2fa96b8f14a2f8c2644/packages/messenger/src/scripts/types.ts#L88)

***

### type

> **type**: `"system"`

Defined in: [scripts/types.ts:85](https://github.com/laruss/react-text-game/blob/37ebb1fd49045bfbb1d2a2fa96b8f14a2f8c2644/packages/messenger/src/scripts/types.ts#L85)
