Function: putSaves()
putSaves(
saves,mode):Promise<number>
Defined in: packages/core/src/saves/db.ts:221
Write whole save records, preserving the timestamp and version each one carries.
Parameters
saves
GameSave[]
Records to write
mode
"replace" clears the player's other saves first, "merge"
keeps them and overwrites only the slots being written
"replace" | "merge"
Returns
Promise<number>
Promise
Remarks
This is the restore path, and the counterpart to saveGame: it takes
saves that already exist rather than capturing the current run. In
"replace" mode the wipe and the writes share one transaction, so a failure
partway through leaves the existing saves untouched instead of destroying
them. The system save is never replaced.